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Welcome to the Power Users community on Codidact!

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Q&A How to jump to original mark after overwriting

As far as I know, you can't. Each mark refers to a single location; if you change this location with the m command, the previous location is lost. There is no concept of a "mark value history" whic...

posted 1y ago by deleted user  ·  edited 1y ago by deleted user

Answer
#3: Post edited by (deleted user) · 2022-07-27T13:57:26Z (over 1 year ago)
  • As far as I know, you can't. Each mark refers to a single location; if you change this location with the `m` command, the previous location is lost. There is no concept of a "mark value history" which can be accessed by the user.
  • As far as I know, you can't. Each mark refers to a single location; if you change this location with the `m` command, the previous location is lost. There is no concept of a "mark value history" which can be accessed by the user.
  • Your best bet, if you want to avoid accidentally overwriting a mark, is to use a mark name which is hard to type accidentally on your keyboard. E.g. instead of using `mm` (which could happen easily due to key chatter or double-tapping), use `mq` or `mz` (assuming a QWERTY layout).
#2: Post edited by (deleted user) · 2022-07-27T13:52:29Z (over 1 year ago)
  • As far as I know, you can't. Each mark refers to a single location; if you change this location with the `m` command, the previous location is lost. There is no concept of a "per-mark history" which can be accessed by the user.
  • As far as I know, you can't. Each mark refers to a single location; if you change this location with the `m` command, the previous location is lost. There is no concept of a "mark value history" which can be accessed by the user.
#1: Initial revision by (deleted user) · 2022-07-27T13:51:19Z (over 1 year ago)
As far as I know, you can't. Each mark refers to a single location; if you change this location with the `m` command, the previous location is lost. There is no concept of a "per-mark history" which can be accessed by the user.